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April 24 2012

20:01

Dexterity enhancing guitar

[Justin Lange's] dad loves playing guitar, but an accident left him with nerve damage that makes it pretty much impossible these days. He just doesn’t have the dexterity needed to form the cords using his left hand. But his son’s hacking skills are helping him get back into it. [Justin] built a button-based add-on that forms the cords for him.

The build has two parts. A frame mounts over the finger board with slots for eighteen solenoids which push the strings down between the frets. These are controlled by the replacement finger board which is mounted below the neck. It has a double-row of buttons that let the player select the desired chord. One button chooses the key, with a second button acting as a modifier to switch to a seventh cord, or minor cord.

The project, which [Justin] has named folkBox, relies on a microcontroller. We spy an Arduino Mega in one of the build photographs but it will be interesting to see if the final project moves to a standalone chip. He’s set a goal for a more robust version of the build some time this summer.

[via Make]


Filed under: musical hacks


15:01

Making old organs more portable with MIDI

In the 60s 70s and early 80s, roadies would lug hundreds of pounds of musical equipment around to gigs. Although the 8×10 Ampeg bass cabinet wasn’t fun in the least, the absolute worst was the Hammond organ. These behemoths of tonewheel organs sounded great, but moving them was a pain. For better or worse, portable MIDI keyboards caught up with the sound quality of these old electromechanical monsters. Everything is still not right with keyboard players; a good set of organ foot pedals is still hard to come by. To solve this problem, [Jeremy] converted his old Hammond A-100 organ pedals to MIDI giving him all the feel and aesthetics of an ancient instrument without all the heft.

To transform the ancient A-100 bass pedals into a keyboard, [Jeremy] turned to the HighlyLiquid MIDI CPU. This small board provides a few dozen pins to wire up to switches and potentiometers. A new switch assembly was built for the bass pedals using a momentary push button switch under each key. These buttons are wired up to the MIDI CPU, and everything worked out wonderfully.

Although there’s no video of the newly portable Hammond organ in action (something off Zeppelin I, [Jeremy]…) there is a great Flickr photoset of the entire build. Awesome work, [Jeremy]


Filed under: musical hacks


April 23 2012

15:01

Sculpting clay with sound

A group of students at the University of Dundee have created this interesting prototype called Sound Sculpted. The goal was to sculpt clay using sound files drive the sculpting arms. Ideally, you would end up with pieces of art that were unique to each piece of music. As you can see in the video (after the break), they did a pretty good job of building this thing and getting the arms to respond to the music. It is almost hypnotizing to watch.

We can’t help but notice that there is a bit of a design issue. Since the 4 arms are fixed vertically, and the clay spins on the same axis they are able to move on, your variation will be very limited. We think this doesn’t detract from the project, but does offer a large area for improvement.

How would you change the sculpting arms or their motion to make each piece more unique?


Filed under: digital audio hacks, musical hacks


April 18 2012

19:01

Steam fife

This auto-flute does it with steam. Well, electricity gets its piece of the action too as the tone holes are opened and closed using a set of solenoids.

We’re at a loss on how the sound is actually produced. We would think that a penny whistle has been used here, except if that were the case the solenoid nearest the kettle would have no use. Then again, after watching the demo after the break we’re not sure that it does have much of an effect. It may be meant to stop the sound but it doesn’t really work all that well.

At any rate we’d love to see some spin-off hacks. Assuming the plastic can stand up to the steam heat this would be a perfect robot controller for recorder controlled snake. You can get a recorder for a buck at the right dollar store, and solenoids can be made out of simple materials. If you know of a way to produce the sound yourself, all it takes are a few careful calculations to place the tone holes.

[via Presurfer]


Filed under: musical hacks


16:01

Chess board step sequencer

[tinkartank] wrote in to tell us about the chess board step sequencer he built. It’s a great piece of work that combines the wonderful classical erudition a set of chess pieces confers with modern technological musical equipment such as a monome.

The build began by routing small holes underneath each square and fitting very small and fragile reed switches. Sixty four of these switches are wired into rows and columns then attached to the digital inputs of an Arduino Mega. To close these reed switches, magnets are implanted into the base of each chess piece so whenever a piece is on the board is moved a circuit closes.

On the control side of things, [tinkartank] built a very nice control panel to change the key being played*, the tempo, an ‘arpeggio dial,’ number of steps, and if there is a whole or half step in between notes. With this control panel, [tinkartank] can play just about any scale.

How does it sound? Well, the Arduino Mega outputs MIDI so realistically it can sound like anything imaginable. From the video demo (available after the break), we really like the interface and a reed switch array chess board is slowly climbing up our ‘to build’ list, if only for all the cool stuff you can do with one.

*Using H to denote the key of B is not uncommon in some parts of Europe. In this system, the key of Bb is notated as B and B is H.


Filed under: musical hacks, toy hacks


April 17 2012

22:06

A locking chest with a musical key

music-detecting-box

[Basil Shikin] was thinking about different types of locks, and was trying to come up with a locking solution that he had yet to see. It dawned on him that he had never come across a lock triggered by music, so he set off to construct one of his own.

He ordered a wooden chest online, then proceeded to piece together the electronics required for the locking mechanism as well as the music detecting logic. Using an Atmega328P paired with an electret mic, his system listens for a particular tune (the Prelude of Light from the Ocarina of Time) to be played , which triggers a tiny servo to undo the latch. To do this, he implemented a version of the Goertzel Algorithm on the Arduino, allowing him to accurately detect the magical tune by frequency, regardless of what instrument it is played on.

Be sure to check out the video below to see his musical lock in action.


Filed under: arduino hacks, musical hacks, news, nintendo hacks


14:01

A new and improved magnetic cello

Over the past few months, [Magnetovore] has been working on his magnetic cell project. It’s a very interesting instrument that seems right out of the electronic music explosion of the 1970s. Now, he’s ready to share his invention with the world, and we wouldn’t be surprised if we see this instrument being picked up by a few avant-garde musicians in the next few years.

Last September, we were introduced to [Magnetovore]‘s magnetic cello. The original version used four ribbon sensors for each of the strings and had completely analog electronics, leaving us wondering why this cello wasn’t invented in the 70s. The new version of the cello keeps the analog electronics that sound remarkably like a real acoustic cello, but does away with three of the ribbon sensors. Now the cello has a single ribbon sensor being used as all four strings – to change which string is played, the musician just has to press a button on the ‘bow’.

There is a drawback to using only one ribbon sensor; it’s now impossible to play two strings simultaneously as on an acoustic cello. The electronics in [Magnetovore]‘s original magnetic cello were monophonic anyway, so we’ll chalk this design change-up to reducing component cost.

After the break, you can check out a trio of very talented cellists playing [Magnetovore]‘s magnetic cello. There’s the classic Pokemon Center theme, the Mario Bros. theme, as well a Bach minuet and a crazy improvisation showing off what the magnetic cello can do.


Filed under: musical hacks


April 15 2012

20:08

Barrel organ made from Lego plays the Star Wars theme

lego-starwars-barrel-organ

Whether or not you are a fan of the first installment of the Star Wars prequels, you have to see what [Lorenz Lnggrtnr] and [Renee Hoffmeister] have put together for the movie’s 3D debut.

In an attempt to capture the essence of Star Wars in a new fashion, they constructed a large barrel organ from Lego bricks that plays the movie’s legendary opening theme when turned. The barrel is separated into four parts, each representing one of the series’ iconic settings in plastic block form.

Hoth, the Death Star, Tatooine, and Endor are all featured on the organ, with each environment’s structures playing specific notes from the song. As the barrel turns each Lego structure toggles a note to be played on the attached organ, via a “reading” mechanism built from metal arms and Lego tires.

It looks fantastic, and sounds pretty decent too. Be sure to stick around for a short video that shows off the barrel organ in action.

[via Wired]


Filed under: musical hacks, news, toy hacks


April 13 2012

18:40

Arduino MIDI sequencer displays a lot of data

This Arduino MIDI sequencer has no shortage of ways to display loop info. The screen above is a touch-sensitive interface that acts as the user input. But if this screen is not visible, you can still see which tracks have activated samples for each beat and what effects are being used. That’s thanks to the collection of display boards which are shown in the video after the break.

The setup acts as the MIDI front end, relying on other hardware to generate the samples. It presents all of the options through several pages on the 320×240 touch screen display. The Ardunio Mega is responsible for monitoring the UI data, crafting and sending the MIDI commands, as well as updating the LED-based display boards. These include bar graphs for the various effects, a four row by sixteen pixel beat pattern display, and 7-segment displays to track the current location within the loop. All in that’s 368 LEDs driven by 18 shift registers.

http://www.youtube.com/watch?v=g93A__xsE6E


Filed under: arduino hacks, musical hacks


April 12 2012

16:31

Floppy drive as an audio sampler

Here’s a floppy drive which is being used as an audio sampler. At first glance we thought this was another offering which drives the stepper motor at a specific frequency to generate that characteristic sound at a target pitch. But that’s not what’s happening at all. The floppy is actually being used as a storage device (go figure).

From what we can tell, it’s being used almost like an 8-track tape. A PWM signal is stored on one circular slice of the disk, then the head can be moved back to that same “track” to play back the wave form. The head doesn’t move during playback, but just keeps reading the same track of bits. To the right you can see an Arduino board. This allows for MIDI control of the track selection. [Alexis] shows off some keyboard control in the video after the break. There’s a buffer chip on the breadboard which allows the audio output to be quickly switched off as the floppy drive head is moved. This keeps garbage out of the sound until the new track can be read.


Filed under: musical hacks


February 23 2012

14:01

Electronic bag pipes need no bag and use only 1 pipe

A lot of people might turn their noses up at an electronic version of bagpipes. But we see a definite need for them. After all, it’s pretty hard to take your bagpipes on a road trip, but this eChanter will have no trouble entertaining your fellow travelers.

The musical instrument is Arduino-based and the builder can decide between a headphone jack (use it with that FM transmitter when in the car!) or a speaker. The version seen above uses headphones with a piece of PVC pipe as the body, screw heads as touch sensors, and a project box to hold the electronics. But there are a lot of alternatives suggested, such as using automatic sprinkler parts. It sounds like a riser, connector, and pop-up sprinkler head body will do just as well hosting all of the components.

Want to hear what it sounds like? There’s an mp3 clip under the final steps section.


Filed under: musical hacks


February 16 2012

19:31

Arduino saves you a bundle when it comes to guitar pedal effects

[Deadbird] wanted to recreate some guitar pedal effects that he heard on a music video. The thing is, you can end up spending a bundle on hardware unless you’re crafty like he was. He grabbed a Whammy 4 pedal, but decided to forego using a $125 MIDI controller and sourced an Arduino to perform MIDI-based alterations instead.

The Whammy 4 was chosen for its ability to perform the sound processing he desired, but also because it can be MIDI controller. By hooking up the Arduino to that port (as seen in the diagram above) he’s able to program changes that would be difficult or impossible with just the pedal. For instance, [Deadbird] illustrates a command which jumps from the lowest to highest setting of an effect without hitting any of the values in the middle. With that under his belt he goes about programming loops of changes with delays in between them. The best part is, you’re only limited by your ability to craft the MIDI commands as Arduino code.


Filed under: musical hacks


February 11 2012

19:01

Get tons of MIDI knobs and buttons with the Chomp

Although MIDI was originally designed for 1 MHz computers with 64 kB of RAM, it’s still an industry standard almost 30 years after its introduction. Even for electronic artists armed with a microcontroller, MIDI is old hat if you want to connect a few buttons up to a music workstation. What if you wanted to connect dozens of buttons and knobs to a bunch of MIDI hardware, though? Enter Chomp, the Configurable Hardware Open-source MIDI Platform.

[Max Justicz], an awesome pseudonym if we’ve ever heard one, built a MIDI controller that allows for 48 inputs for buttons, knobs, and any other electrical connection imaginable. The board is powered by an Arduino-fied ATMega328 and connects to your sensors through 2×5 ribbon cables.

If you’ve ever thought about building a monome MIDI controller, [Max Justicz] has started a Kickstarter campaign to put a few hundred Chomps out into the wild. It seems like a great way to build some controllers or simply to send stuff to MaxMSP. Either way, the Chomp is sure to be useful.


Filed under: musical hacks


February 05 2012

22:45

Self-tuning piano can tune itself, can’t tuna fish

At Hack a Day, we don’t throw the term genius around lightly. We’re obligated to bestow that title on [Don Gilmore] for his amazingly simple self-tuning piano. To appreciate [Don]‘s build, you need to realize that just because a piano has 88 keys, that doesn’t mean it has 88 strings. Treble notes have three strings per key while tenor and bass notes have one or two strings each. This usually comes out to more than 200 strings per piano, and [Don] can bring them all up to tune in under a minute.

[Don]‘s system needs to perform two functions. The first one is sustaining the strings so the computer can ‘hear’ the strings. He does this with a magnetic sustainer that is a lot like an E-Bow. To bring the strings up to the right pitch, there are small heaters underneath the pin block. Running a little bit of current through these heaters allows [Don] to decrease the tension of each string and lower the pitch.

This tech reminds us of the Gibson Robot Guitar, a self-tuning guitar that does it’s trick with motors in the tuners. The Gibson didn’t do well on the sales floor, given that everybody and their mom can tune a guitar. Pianos, though, are another story. [Don] is looking for investors to bring his idea to market, and we hope to see it on the floor of a music shop sometime in the future.

Yes, an REO Speedwagon reference. Only slightly ashamed, if you’re wondering.


Filed under: musical hacks


January 30 2012

16:01

Adding visuals to chiptune performances

If you’ve never been to a chiptune show – yes, they exist – you’ve noticed the awesome visuals behind the performers that are usually displayed with a glitching NES. If it’s a really good show, that 8-bit visualization will be in sync with the music and may actually serve as a lo-fi spectrum analyzer. [Andy] came up with his own visualization system for a Sega Genesis or Megadrive. With 16 bits behind his build, we’ll say if far surpasses the lowly NES.

For his visualization, [Andy] feeds audio into an ATMega328 and the ever-popular MSGEQ7 seven-band graphic equalizer IC. The output from the EQ goes straight to the second controller input of a Sega Nomad [Andy] had lying around that is running a custom ROM for his show. The ROM is programmed in tandem with the microcontroller project to serve as a spectrum analyzer for his shows.

You can check out [Andy]‘s visualization with the chiptunes of Danimal Cannon after the break. We would prefer a demo featuring An0vA and the code for the microcontroller, but it’s still a very nice demo indeed.


Filed under: musical hacks


January 27 2012

16:01

Synthesize with a hard drive

If you’d like a pseudo-mechanical way of producing a droning synthesizer sound, [gijs] is your man. He made a small synthesizer out of nothing but an old hard drive and a few components.

Whenever a disk platter is spun manually, the spindle motor inside the drive produces a few out of phase sine waves on its connections. [gijs]‘ synthesizer compares and amplifies these sine waves and sends them out to a speaker. The result is a strange droning chiptune-esque arpeggio.

The circuit for the build is soldered directly to the hard drive enclosure Manhattan style. Because the output of the spindle motor produces out of phase sine waves, [gijs] thought it would be a good idea if he could capitalize on some phase interference to alter the timbre of his synth. The entire build is mounted to a wall with hinges to one side so the speaker can be moved around. It isn’t much of a change, but we can here some wave forms cancelling each other out.

Check out the video of the build after the break. There’s also a few audio samples available on the project page.


Filed under: musical hacks


January 17 2012

13:01

Music box is still alive with wavetable synthesis

For all the wonder of dulcet tones coming from a century-old music box, we’ve got to admit that [Markus]‘ wavetable synthesis build is still pretty impressive. Of course, the Internet cred gained by doing a demo of Still Alive helps too.

Wavetable synthesis stores a one cycle long waveform in RAM that can be played on a loop at varying frequencies. This technique has been around since the late 70s and can be found in a lot of the classic synths of the 80s and serves as the basis for Atari MOD music and the Game Boy chiptunes produced with Little Sound DJ

[Markus] found a pair of battery-powered laptop speakers and decided a music box would be a wonderful project. Inspired by [ChaN]‘s ATtiny wavetable synthesizer, [Markus] decided to up the ante and use a PIC32 microcontroller to make the programming a little more digestable. The entire project (with an awesome dead bug soldering job) is nearly as large as the PIC itself.

[Markus] threw up the source code along with some Python scripts to convert waveforms and MIDI files into something the chip can understand. Before you check that out, be sure to look at the Still Alive demo.


Filed under: musical hacks


January 15 2012

18:26

Sound-reactive EL wire box makes gift giving awesome

sound-reactive-el-wire-display

[Jonathan Thomson] was ruminating on EL wire displays and decided that most he has seen are boring, static fixtures or installations that simply flash EL wire on and off at a fixed rate. He thought that EL wire has far more potential than that, and set off to build something more exciting. Using a graphic equalizer T-shirt, with which we’re sure you are familiar, he put together a slick, sound-reactive EL wire display.

He started off by removing the EL panel and inverter from the aforementioned T-shirt, separating the display into two pieces. He set aside the panel and focused on wiring up the inverter’s ribbon cable to a set of EL wire strands he picked up for the project. Once he had everything hooked up, he put a design together on a cardboard box, which he intended to use for wrapping Christmas presents. With the holiday behind him, [Jonathan] broke down his original display and constructed another to offer up some fun birthday wishes.

While the EL inverter was originally built to display sounds detected by an onboard mic, [Jonathan] added a 3.5” stereo jack to his so that he can feed audio directly into the display using an MP3 player.

Continue reading to see the EL display in action, and be sure to check out his writeup if you are looking to spice up your gift giving this year.


Filed under: musical hacks


January 10 2012

16:01

Crank out the jams with [Dino]‘s Fuzz Face

Weekly Hack a Day feature [Dino] is back again, this time with his very own guitar pedal. It’s modeled on a three-transistor Fuzz Face clone and sounds very good in our humble opinion.

Fuzz pedals were some of the first guitar pedals on the market, and for good reason. Their easy construction and simple theory of operation (just amplify sound until the transistor saturates) made them an economical and available pedal for the legends of rock in the 60s. [Dino]‘s build follows this tradition of simplicity with a common 2N3904 transistor and a pair of BC547 Silicon transistors. We’re guessing [Dino] couldn’t find any cred-worthy and mojo-giving Germanium transistors, but the result sounds just as good as we could imagine.

To test out his pedal, [Dino] hooked up a [Jack White] style single string lap steel and turned everything up to 12*. The result is rock. Check out the build vid after the break.


Filed under: musical hacks


January 03 2012

17:01

Portable electronic drum kit made from plastic bowls

portable-drum-kit

[Ian Cole’s] son is learning to play the drums on an electronic drum set, and he wanted a way to continue practicing during his frequent visits to his grandparents’ house. [Ian] had picked up a Spikenzielabs “Drum Kit Kit All-Inclusive” (DKKAI) earlier this summer, and set out to build an easily transportable drum set.

The DKKAI comes with an ATmega168-based board and a set of piezos that can be used to register hits. It was up to [Ian] to provide the rest of the kit, so he set off to IKEA in search of cheap, durable drum heads. He returned with a handful of 1/2 Liter plastic bowls, which he mounted on a PVC pipe drum stand.

The piezos were mounted on thin aluminum discs, which were in turn glued to the back side of the bowl lids. The piezos were wired to the DKKAI kit via the PVC tubing, with the signals ultimately fed into an iPad running Garage Band. [Ian] says that his portable drum set works quite well, and although there are some things that require changing, his son is very happy with his new practice set.

Check out the video below to see the portable drum kit in action.


Filed under: musical hacks, news


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